Source: ../../bgp/path_attribute.hh
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// -*- c-basic-offset: 4; tab-width: 8; indent-tabs-mode: t -*-
// Copyright (c) 2001-2003 International Computer Science Institute
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software")
// to deal in the Software without restriction, subject to the conditions
// listed in the XORP LICENSE file. These conditions include: you must
// preserve this copyright notice, and you cannot mention the copyright
// holders in advertising related to the Software without their permission.
// The Software is provided WITHOUT ANY WARRANTY, EXPRESS OR IMPLIED. This
// notice is a summary of the XORP LICENSE file; the license in that file is
// legally binding.
// $XORP: xorp/bgp/path_attribute.hh,v 1.14 2003/04/16 08:05:09 hodson Exp $
#ifndef __BGP_PATH_ATTRIBUTE_HH__
#define __BGP_PATH_ATTRIBUTE_HH__
#include "config.h"
#include "libxorp/xorp.h"
#include <unistd.h>
#include <openssl/md5.h>
#include <list>
#include <string>
#include <set>
#include "libxorp/debug.h"
#include "libxorp/ipv4.hh"
#include "libxorp/ipv6.hh"
#include "exceptions.hh" // for CorruptMessage exception
#include "aspath.hh"
/**
* PathAttribute
*
* components of the path attribute. They have variable sizes
* The actual layout on the wire is the following:
* [ flags ] 1 byte
* [ type ] 1 byte
* [ len ][....] 1 or 2 bytes
* [ data ] len bytes
*
* PathAttribute is the base class for a set of derived class which
* represent the various attributes.
* A PathAttribute object of a given type can be created explicitly,
* using one of the constructors, and then adding components to it;
* or it can be created by calling the create() method on a block
* of data received from the wire.
*
* In addition to the parsed components (next hops, AS numbers and paths,
* and various other attributes), the objects always contain the wire
* representation of the object, a pointer to which is accessible with
* the data() method, and whose size is size().
* Whenever the object is altered, the wire representation needs to be
* recomputed.
*/
enum PathAttType {
ORIGIN = 1,
AS_PATH = 2,
NEXT_HOP = 3,
MED = 4,
LOCAL_PREF = 5,
ATOMIC_AGGREGATE = 6,
AGGREGATOR = 7,
COMMUNITY = 8,
UNKNOWN = 255
};
class PathAttribute {
public:
enum Flags {
Optional = 0x80,
Transitive = 0x40,
Partial = 0x20,
Extended = 0x10,
ValidFlags = 0xf0,
NoFlags = 0
};
/**
* main routine to create a PathAttribute from incoming data.
* Takes a chunk of memory of size l, returns an object of the
* appropriate type and actual_length is the number of bytes used
* from the packet.
* Throws an exception on error.
*/
static PathAttribute *create(const uint8_t* d, uint16_t max_len,
size_t& actual_length) throw(CorruptMessage);
/*
* The destructor, invoked after the derived class' destructors,
* frees the internal representation of the object.
*/
virtual ~PathAttribute() { delete[] _data; }
/*@
* @return a pointer to the wire representation of the packet.
*/
const uint8_t *data() const {
assert( _data != 0 );
return _data;
}
/**
* @return the size of the wire representation.
*/
size_t wire_size() const {
return _size + header_size();
}
/**
* @return the size of the header.
*/
size_t header_size() const {
return extended() ? 4 : 3;
}
/**
* @return the type of the attribute
*/
PathAttType type() const { return (PathAttType)_type; }
/**
* @return the flags for the attribute
*/
Flags flags() const { return (Flags)_flags; }
/**
* comparison operators are used to sort attributes.
* Right now the sort order is based on the type,
* size() and payload representation.
*/
bool operator<(const PathAttribute& him) const;
bool operator==(const PathAttribute& him) const;
/**
* compute the hash for this object.
*/
void add_hash(MD5_CTX *context) const {
MD5_Update(context, data(), wire_size());
}
virtual string str() const;
void pretty_print();
bool optional() const { return _flags & Optional; }
bool transitive() const { return _flags & Transitive; }
bool partial() const { return _flags & Partial; }
bool extended() const { return _flags & Extended; }
bool well_known() const { return !optional(); }
protected:
/**
* sorttype() is only used in sorting a path attribute list.
* It is different from PathAttType because we want to sort the path
* attribute list on NextHop for less expensive processing when the IGP
* information for a nexthop changes.
* So we give priority to NEXT_HOP and keep other values unchanged.
*/
const int sorttype() const {
return type() == NEXT_HOP ? -1 : type();
}
/**
* helper constructor used when creating an object from a derived class.
* NOTE: it does not provide a usable object as _data is invalid.
*/
PathAttribute(Flags f, PathAttType t)
: _size(0), _data(0),
_flags(f & ValidFlags), _type(t) {}
/**
* basic constructor from data, assumes that the block has at least the
* required size.
* NOTE: it does not provide a usable object as _data is invalid.
*/
PathAttribute(const uint8_t *d)
: _size(length(d)), _data(0),
_flags(d[0] & ValidFlags), _type(d[1]) {}
/**
* helper function to fill the header. Needs _flags and _type
* properly initialized, overwrites _size and _data by allocating a
* new block of appropriate size (payload_size + 3 or 4 header bytes).
*/
uint8_t *set_header(size_t payload_size);
/**
* fetch the length from the header. Assume the header is there.
*/
static size_t length(const uint8_t* d) {
return (d[0] & Extended) ?
( (d[2]<<8) + d[3] ) : d[2] ;
}
// helper function returning a pointer to the payload
const uint8_t *payload(const uint8_t *d) {
return d + ((d[0] & Extended) ? 4 : 3);
}
// storage for information in the attribute.
size_t _size; // this is only the size of the payload.
uint8_t * _data; // wire representation
uint8_t _flags;
uint8_t _type;
private:
PathAttribute(); // forbidden
PathAttribute(const PathAttribute &); // forbidden
PathAttribute& operator=(const PathAttribute &); // forbidden
};
// Origin values
enum OriginType {
IGP = 0,
EGP = 1,
INCOMPLETE = 2
};
/**
* OriginAttribute has a payload of size 1 containing the origin type.
*/
class OriginAttribute : public PathAttribute
{
public:
OriginAttribute(OriginType t);
OriginAttribute(const uint8_t* d) throw(CorruptMessage);
string str() const;
OriginType origin() const { return _origin; }
protected:
private:
void encode();
OriginType _origin;
};
/**
* ASPathAttribute contain an ASPath, whose structure is documented
* in aspath.hh
*/
class ASPathAttribute : public PathAttribute
{
public:
~ASPathAttribute() { delete _as_path; }
ASPathAttribute(const AsPath& p);
ASPathAttribute(const uint8_t* d) throw(CorruptMessage);
string str() const {
return "AS Path Attribute " + as_path().str();
}
const AsPath &as_path() const { return (AsPath &)*_as_path; }
protected:
private:
void encode();
AsPath *_as_path;
};
/**
* NextHopAttribute contains the IP address of the next hop.
*/
template <class A>
class NextHopAttribute : public PathAttribute
{
public:
NextHopAttribute(const A& n);
NextHopAttribute(const uint8_t* d) throw(CorruptMessage);
string str() const {
return "Next Hop Attribute " + _next_hop.str();
}
const A& nexthop() const { return _next_hop; }
protected:
private:
void encode();
A _next_hop;
};
typedef NextHopAttribute<IPv4> IPv4NextHopAttribute;
typedef NextHopAttribute<IPv6> IPv6NextHopAttribute;
/**
* MEDAttribute is an optional non-transitive uint32
*/
class MEDAttribute : public PathAttribute
{
public:
MEDAttribute(const uint32_t med);
MEDAttribute(const uint8_t* d) throw(CorruptMessage);
string str() const;
uint32_t med() const { return _med; }
protected:
private:
void encode();
uint32_t _med; // XXX stored in host format!
};
/**
* LocalPrefAttribute is a well-known uint32
*/
class LocalPrefAttribute : public PathAttribute
{
public:
LocalPrefAttribute(const uint32_t localpref);
LocalPrefAttribute(const uint8_t* d) throw(CorruptMessage);
string str() const;
uint32_t localpref() const { return _localpref; }
static uint32_t default_value() {
// The default Local Preference value is 100 according to Halabi.
// This should probably be a configuration option.
return 100;
}
protected:
private:
void encode();
uint32_t _localpref;
};
class AtomicAggAttribute : public PathAttribute
{
public:
AtomicAggAttribute();
AtomicAggAttribute(const uint8_t* d) throw(CorruptMessage);
string str() const {
return "Atomic Aggregate Attribute";
}
protected:
private:
};
class AggregatorAttribute : public PathAttribute
{
public:
AggregatorAttribute(const IPv4& speaker, const AsNum& as);
AggregatorAttribute(const uint8_t* d) throw(CorruptMessage);
string str() const;
const IPv4& route_aggregator() const { return _speaker; }
const AsNum& aggregator_as() const { return _as; }
protected:
private:
void encode();
IPv4 _speaker;
AsNum _as;
};
class CommunityAttribute : public PathAttribute
{
public:
typedef set <uint32_t>::const_iterator const_iterator;
CommunityAttribute();
CommunityAttribute(const uint8_t* d) throw(CorruptMessage);
string str() const;
const set <uint32_t>& community_set() const { return _communities; }
void add_community(uint32_t community);
protected:
private:
void encode();
set <uint32_t> _communities;
};
class UnknownAttribute : public PathAttribute
{
public:
UnknownAttribute(const uint8_t* d) throw(CorruptMessage);
string str() const;
protected:
private:
};
/**
* PathAttributeList is used to handle efficiently path attribute lists.
*
* An object in the class is initialized from explicit PathAttribute
* objects passed in by reference. The initialization creates a copy
* of the attribute, links it into a list, and for mandatory attributes
* it also stores a pointer to the newly created attribute into a
* class member (e.g. _aspath_att ...) for ease of use.
*/
template<class A>
class PathAttributeList : public list <PathAttribute*> {
public:
typedef list<PathAttribute*>::const_iterator const_iterator;
typedef list<PathAttribute*>::iterator iterator;
PathAttributeList();
PathAttributeList(const NextHopAttribute<A> &nexthop,
const ASPathAttribute &aspath,
const OriginAttribute &origin);
PathAttributeList(const PathAttributeList<A>& palist);
~PathAttributeList();
void add_path_attribute(const PathAttribute &att);
const A& nexthop() const { return _nexthop_att->nexthop(); }
const AsPath& aspath() const { return _aspath_att->as_path(); }
const uint8_t origin() const { return _origin_att->origin(); }
const MEDAttribute* med_att() const;
const LocalPrefAttribute* local_pref_att() const;
const AtomicAggAttribute* atomic_aggregate_att() const;
const AggregatorAttribute* aggregator_att() const;
void rehash();
const uint8_t* hash() const {
assert_rehash();
return _hash;
}
// complete() is true when all the mandatory attributes are present
bool complete() const {
return ((_nexthop_att != NULL) &&
(_aspath_att != NULL) && (_origin_att != NULL));
}
void replace_nexthop(const A& nexthop);
void replace_AS_path(const AsPath& as_path);
void remove_attribute_by_type(PathAttType type);
string str() const;
/* operator< is used to store and search for PathAttributeLists in
STL containers. In principle, it doesn't matter what the order
is, so long as there is a strict monotonicity to the ordering */
/* In practice, the ordering is important - we want
PathAttributesLists to be ordered first in order of NextHop, as
this makes the RIB-In's task much easier when a nexthop changes */
bool operator< (const PathAttributeList<A> &them) const;
/* operator== is a direct comparison of MD5 hashes */
bool operator== (const PathAttributeList<A> &them) const;
protected:
private:
void replace_attribute(PathAttribute *att);
void assert_rehash() const;
const PathAttribute* find_attribute_by_type(PathAttType type) const;
NextHopAttribute<A> * _nexthop_att;
ASPathAttribute * _aspath_att;
OriginAttribute * _origin_att;
uint8_t _hash[16]; // used for fast comparisons
};
#endif // __BGP_PATH_ATTRIBUTE_HH__
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