Source: ../../bgp/attribute_manager.hh
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// -*- c-basic-offset: 4; tab-width: 8; indent-tabs-mode: t -*-
// Copyright (c) 2001-2003 International Computer Science Institute
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software")
// to deal in the Software without restriction, subject to the conditions
// listed in the XORP LICENSE file. These conditions include: you must
// preserve this copyright notice, and you cannot mention the copyright
// holders in advertising related to the Software without their permission.
// The Software is provided WITHOUT ANY WARRANTY, EXPRESS OR IMPLIED. This
// notice is a summary of the XORP LICENSE file; the license in that file is
// legally binding.
// $XORP: xorp/bgp/attribute_manager.hh,v 1.4 2003/03/10 23:19:57 hodson Exp $
#ifndef __BGP_ATTRIBUTE_MANAGER_HH__
#define __BGP_ATTRIBUTE_MANAGER_HH__
#include <set>
#include "path_attribute.hh"
template <class A>
class StoredAttributeList {
public:
StoredAttributeList(const PathAttributeList<A> *att) {
_attribute_list = att;
_references = 1;
}
~StoredAttributeList() {
if (_references == 0) {
delete _attribute_list;
}
}
int references() const { return _references; }
void increase() { _references++; }
void decrease() { _references--; }
void clone_data() {
_attribute_list = new PathAttributeList<A>(*_attribute_list);
}
const PathAttributeList<A> *attribute() const { return _attribute_list; }
const uint8_t* hash() const { return _attribute_list->hash(); }
bool operator<(const StoredAttributeList<A>& them) const;
private:
const PathAttributeList<A> *_attribute_list;
int _references;
};
/**
* Att_Ptr_Cmp is needed because we want BGPAttributeManager to use a
* set of pointers, but when we check to see if something's in the set,
* we want to compare the data and not the pointers themselves. This
* forces the right comparison.
*/
template <class A>
class Att_Ptr_Cmp {
public:
bool operator() (StoredAttributeList<A> *a,
StoredAttributeList<A> *b) const {
/* printf("Att_Ptr_Cmp [%s] < [%s] ?\n", a->attribute()->str().c_str(),
b->attribute()->str().c_str());*/
#ifdef OLDWAY
if (*(a->attribute()) < *(b->attribute())) {
// printf("true\n");
return true;
} else {
// printf("false\n");
return false;
}
#else
return *a < *b;
#endif
}
};
/**
* AttributeManager manages the storage of PathAttributeLists, so
* that we don't store the same attribute list more than once. The
* interface is simple: to store something, you give it a pointer, and
* it gives you back a pointer to where it stored it. To unstore
* something, you just tell it to delete it, and the undeletion is
* handled for you if no-one else is still referencing a copy.
*/
template <class A>
class AttributeManager {
public:
AttributeManager();
const PathAttributeList<A> *
add_attribute_list(const PathAttributeList<A> *attribute_list);
void delete_attribute_list(const PathAttributeList<A> *attribute_list);
int number_of_managed_atts() const {
return _attribute_lists.size();
}
private:
// set above for explanation of Att_Ptr_Cmp
set <StoredAttributeList<A>*, Att_Ptr_Cmp<A> > _attribute_lists;
int _total_references;
};
#endif // __BGP_ATTRIBUTE_MANAGER_HH__
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