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maverik - Virtual reality micro kernel

Maverik supports 3D environments and interactions with those environments. It uses Mesa or Open GL to perform low-level rendering, but can do much more on top of that. It is, however, a developers toolkit/framework; it is not designed as an end user application.

The system is open-ended in how its representation of different models. It uses call back functions, rather than importing and converting data to its own formats; this means it can be adapted relatively easily to widely differing application data structures without forcing particular representations on the implementor.

For example, if you have a sim in which different parts of your model are varying dynamically but in ways that cannot be represented using the normal affine transformations (eg deformable objects), then Maverik lets you use the dynamically changing data directly to generate images.

It also contains support for a variety of 3D input designs, and various kinds of displays (including stereo).



Obtaining

Web pagehttp://aig.cs.man.ac.uk/maverik/
Source tarballhttp://aig.cs.man.ac.uk/maverik/maverik-6.2.tar.gz
Source informationhttp://aig.cs.man.ac.uk/maverik/download.php
Version 6.2 (stable) released on 2002-04-29
Licensed under The GNU General Public License, Version 2.
This is a GNU package.

Documentation
User manual included; User tutorial included; User demonstrations available from http://aig.cs.man.ac.uk/gallery/; User FAQ available in HTML format from http://aig.cs.man.ac.uk/maverik/faq.php
Support contacts

Help List<[email protected]>
Developer List<[email protected]>
Bug List<[email protected]>

Project contacts

Maintainers
Developers
Contributors
  • See documentation for list of contributors
Sponsors
  • UK Engineering and Physical Sciences Research Council (EPSRC)

Related information

Interfaceslibrary
Source languagesC
Use requirementsMesa, OpenGL

Entry information

License verified byJanet Casey <[email protected]> on 2001-01-31
Entry compiled byJanet Casey <[email protected]>

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